Soy artista digital con más de 9 años de experiencia en postproducción para la industria cinematográfica, especializada en composición con Nuke. He trabajado en largometrajes, cortometrajes, series de televisión y publicidad, colaborando en los departamentos de postproducción y VFX.
Mi experiencia abarca la ejecución, dirección y coordinación de proyectos de composición, la creación de motion graphics y la supervisión de VFX en set para asegurar la coherencia creativa desde el rodaje hasta la entrega final. Apasionada por la narrativa visual, combino precisión técnica con visión artística en cada proyecto, transformando ideas y conceptos en escenas sólidas visualmente.
Egresada en 2016 de la Licenciatura en Animación y Arte Digital por el Tecnológico de Monterrey.
Mi enfoque combina experiencia técnica con soluciones visuales innovadoras para crear planos hiperrealistas que se integran perfectamente en la imagen final.
I create effects, environments, and final composites for simple and complex shots across multiple stages of production, including precomps, 2D tracking, keying, roto, element integration, and color correction. Working primarily in Nuke, I focus on producing high-quality, photorealistic imagery while collaborating closely with VFX and Compositing Supervisors. I stay in constant communication with the Matte Painting and Compositing teams, handle daily production requests, participate in production meetings, and consistently deliver shots on time while meeting Folks VFX quality standards.
Ingenuity studios
Compositora en Nuke
May 2022 – Jan 2026
At Ingenuity Studios, I collaborated closely with supervisors and leads to ensure seamless visual effects integration across shots. My work covered set extensions, chroma keying, CG integration, matte painting, screen replacements, paint outs, tracking, and roto. Across more than 40 film and television projects, I contributed high-quality compositing work with a strong focus on detail and artistic intent. I also stepped into a Lead Compositing Artist role on a project, supporting the team, maintaining quality, and ensuring on-time delivery.
FEROZ CARMESÍ
Lead Artist
Jun 2021 – Jun 2022
At Feroz Carmesí, I contributed to the development and implementation of the visual style for key shots across seven film and television projects, ensuring each sequence aligned with the creative vision of the project. I helped define workflows and organize team responsibilities to improve efficiency and collaboration, while also being responsible for quality control and internal approvals to maintain high output standards. I provided on-set VFX supervision to ensure consistency between production and postproduction, and worked hands-on across compositing, motion graphics, and various VFX tasks, combining technical precision with artistic sensibility.
labo
Lead Artist
Dic 2016 – Dic 2020
I began my time at Labodigital in the distribution area, working on localization and tropicalization of trailers, films, and teasers, before transitioning into the compositing department as an artist and later advancing to Lead Compositing Artist. Across more than 30 film and television projects, I supervised the VFX department and oversaw the development and implementation of visual styles for key shots, including compositing, 2D, and 3D motion graphics. I coordinated on-set VFX supervision to ensure smooth alignment between production and postproduction, defined workflows, project breakdowns, and team distribution, and managed quality control for both incoming and outgoing materials to maintain consistent standards throughout the production process.